Sunday, January 11, 2009

Continue Expertise/ Hit: Part 2

To stop Loonie from driving me insane....

Explaination to the data from the last post.

Bosses have a 6.5% dodge and 14.25% Parry.
Melee should ideally stack expertise to 26 expertise(214 rating) before stacking hit. There are three reasons for this train of thought.
First, expertise does the same thing as hit until you hit the 26 expertise where it knocks target mob's dodge off the table. After that all that is left is Parry.
Second, 33 Expertise Rating translate to 1% reduction in both dodge and parry. This essentially means that you reduced 2% miss on the target. Where 33 Hit Rating translate to only 1% miss reduction on the target.
Third, when a mob parries your attack they gain a 20% reduction in thier swing timer. Basically there next attack speeds up by 20% every time they parry your attack.

Last note: I did say Ideally at the start. Its suggested but not required so don't go crazy if you cant get all that expertise recommended before getting hit. If you get some hit gear you can use that while you find some expertise. As I have said before I like to keep things balanced.

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