Thursday, January 8, 2009

Warrior Class Guide Starting Point

Hmmm so I'm kinda bored atm. So I guess i will start on Project "Beefy Warrior". The main reason I am starting this project is because i was asked by Sheya to compile guide to better the warrior tanks in VA. But I feel i should also add things such as DPS advice.

Not exactly sure where to start... Guess I will talk about myself and my philosopy on tanking as a warrior.

Start

As a Warrior I feel that this is the best tanking class. They have plenty of mobility and tricks to survive any situation that might arise. My philosophy on how to build a good warrior is to keep everything balanced .It is best to not go overboard with one stat over another. Such as going too much with avoidance to neglect threat generation the ability to survive two consecutive hits, or having too much stamina that you lack threat generation and avoidance. As of Wotlk expansion the defense cap is 540. That is the primary starting point.

Threat: Talent
Defensive Stance 2.0735
Defiance (3pt Talent) Removed from game.
Tactical Mastery (3pt Talent) 1.21/1.42/1.63 (Bloodthirst and Mortal Strike)

(only if used in Defensive Stance)

Battle Stance
Berserker Stance
0.8
Imp. Berserker Stance (5pt Talent) extra .98/.96/.94/.92/.90 in Berserker Stance
Vigilance (talent) target: extra 0.9
caster: gains remaining 0.1 as own threat
Threat: Skill
Battle Shout +78 (rank 9) - divided amongst targets
Cleave +225 (rank 8) - divided amongst targets
Commanding Shout +80 - divided amongst targets
Demoralizing Shout +63 (rank 8) - divided amongst targets
Devastate +5.0% attack power

No longer applies Sunder Armor threat.

Disarm +104
Hamstring +181 (rank 4)
Heroic Strike +259 (rank 13)
Heroic Throw threat = 1.5 * damage caused
Revenge +121 (rank 9)
Improved Revenge (Stun) +25
Shield Bash +36
Improved Shield Bash +??
Shield Slam +770 (rank 8)
Improved Spell Reflection Reflected damage causes threat for reflecting ally.
Sunder Armor +(345 + 5.0% attack power) (rank 7)
Taunt Sets threat equal to NPC's primary target
Thunder Clap threat = 1.85 * damage caused

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